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Wednesday, August 4, 2010

Moving On With the Game Plan

Moving On With the Game Plan

I believe that problem based learning is very appropriate strategy to use in incorporating technology in to the instructional process (Laureate Educational Inc., 2009). This is because it can be supported by multiple technological resources that offer students practice in multiple skills like collaborating using digital tools, and developing knowledge and attitude (NETS, 2008).

This is because it engages and promotes creativity and problem solving skills in students (Cennamo, Ross & Ertmer, 2009). This week I self-directed myself in learning an online tool called gaggle. I found out that this is an online technological tool that can support students in collaboration using blog, message boards. It also has a digital locker where student products can be stored as well as in homework drop boxes. It also has SMS texting and YouTube access. The texting not only supports extending class time but can also support my goal of communicating with parent about student work and support the learning.

Technology as stated in one of my goals is lifelong learning so I approach each week with the desire to learn more. So far I am progressing along the goal and I know there is still so much to learn.

References

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for
Meaningful Classroom Use: A Standards-Based Approach. (Laureate
Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

International Society for Technology in Education. (2008). National
educational technology standards and performance indicators for
students. Retrieved from: http://www.iste.org/Content/NavigationMenu/
NETS/ForStudents/2007Standards/NETS_for_Students_2007.htm

Laureate Education, Inc. (Executive Producer). (2009). Spotlight on Technology: Problem-Based Learning, Part 1. Baltimore: Author.

1 comment:

  1. Florence,

    I really like that you are actively seeking out new tools and resources. This is a great way for you to "promote and model digital citizenship and responsibility in the classroom" (ISTE, 2008). When you discuss with your students what you were trying to accomplish and what you were looking for in order to do so, then walk them through your search process, their learning will be more authentic. Great stuff.

    International Society for Technology in Education (ISTE). (2008). National Education Standards for Teachers (NETS-T). Retrieved from http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf

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